DianaGarayeva

This is a Framework for Game Logic & Interactions of GameDev:hq course where I implemented Raycasting and NavMash
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This is a Framework for Unity Input System module of Gamedev:hq course
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This is a space simulator framework from "Cinemachine&Timeline" module of GameDev:hq course.
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This is a Space Shooter 2D game created by me following GameDevHQ course
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